Act, An – A fake Tell, often used in a bluff.
Action – Bets or betting.
Ajax – Ace and Jack.
All-in – Betting all of your chips.
Aggressive – Opposite of Passive. Describes a player who frequently raises and re-raises.
American Airlines – Pair of Aces.
Angle – An action using unfair tactics.
Ante – The total number of chips, or amount of money being wagered, also known as the Pot.
Backdoor – Used to describe a hand made, when the intention was to make a completely different hand.
Backraise – When the player who initially called decides to re-raise.
Bad Beat – An instance when a player, who has a good hand, loses to a player taking a Long Shot, hoping for better cards on the Turn or River.
Bankroll – Your money, or chips, you have at the available.
Bet Odds – Probability determined by knowing how many callers there are likely to be.
Bicycle or Bike – A hand containing a Straight going from Ace to Five.
Big Slick – Pocket Cards consisting of an Ace and a King.
Blank – Card that doesn’t do you any good.
Blind – A mandatory bet, or Ante, placed in the Pot before any cards are dealt.
Bluff – Betting, or raising, when you don’t think you have a winning hand.
Boat – slang for a Full House.
Board, The – Typically refers to the playing surface. Also used to describe community cards in Hold ‘Em.
Bottom Dealing – A method of cheating where the dealer pulls a card from the bottom of the deck.
Burn Card – A card(s) discarded during the deal of the Pocket Cards in Hold ‘Em to prevent cheating.
Button – The designation of a player in the Dealer’s Position.
Buy-In – The amount of money necessary to join a game.
Call – To match the current bet.
Calling Station – A player who does not aggressively raise Pots, and is more inclined to call more often than they should. Cap or Capping – A limit placed on the number of bets placed by each player per round.
Cash Out – Exchanging your chips for money and leaving.
Check – To pass when you are not required to call and you decide not to raise.
Check-Raise – A call, followed by a raise when someone after you bets.
Cleaned Out – Having lost all of your money, or chips.
Clubs – One suit in a deck of cards, known for representing the working class.
Cold Call – Calling multiple bets at the same time due to re-raise(s).
Collusion – A cheating method in which players communicate with each other for a favorable outcome.
Community Cards – Cards dealt face up that all players use to create their hands in Hold ‘Em, including the Flop, Turn and River.
Computer Hand – A Pocket Hand consisting of a Queen and Seven.
Connecters – Two Pocket Cards in sequence.
Cowboys – Another name for Kings.
Dead Man’s Hand – A hand containing a Pair of Aces and a Pair of Eights. This is the hand that Wild Bill Hickock was holding when he was shot in the back.
Dealer – The person who distributes the cards, observes the game play, and disperses the Pot.
Dealer’s Position – The player who is the last to act in a round of betting. Also known as being on the Button.
Diamonds – One suit in a deck of cards, known for representing merchants.
Dominated Hands – Hands that often lose to other hands, not including Straights or Flushes.
Dominating Hands – Good hands of cards that can still be improved upon.
Draw – To take cards from a deck, or a tie game where the pot is split. Also a type of Poker, such as Five Card Draw.
Drawing – Continuing to play a hand, using the Flop, Turn and River in Hold ‘Em.
Drawing Dead – A hand that, even if a player continues to draw, has no chance of winning.
Drawing Hand – A hand that is the beginning of a better hand, such as a Straight or Flush.
Early Position – First player to bet in a round.
False Shuffle – Cheating in a way that the Dealer gives the appearance of shuffling, but arranges the cards in a predetermined order.
Flop – The three community cards that are the first to be dealt face up on the table.
Flush – Five cards, regardless of order, all in the same suit. If two or more players have a Flush, the hand with the higher card is the winning hand. If the players’ hands contain the same high card, the second highest card is used, and so on.
Fold – To put down your hand and give up the Pot.
Four of a Kind – A hand containing all four cards of the same rank. The fifth card, of course, would be different. If two players have a Four of a Kind, the hand with the higher four cards is the winning hand.
Full House – A combination of a Three of a Kind and a Pair. This hand consists of identically ranked cards of one value and a Pair of cards of another value. If two or more players have a Full House, the hand with the higher Three of a Kind is the winning hand.
Grinding – Playing Tight, or conservatively, to minimize risk, usually resulting in modest positive results.
Gutshot Draw – A Drawing Hand where only one card is needed for a Straight.
Hand – The cards used by a player (i.e. 5 cards in Five Card Draw or Five Card Stud, 7 cards in Seven Card Draw or Seven Card Stud or 2 cards in Texas Hold ‘Em Poker).
Heads-Up – Two players playing head to head.
Hearts – One suit in a deck of cards, known for representing the clergy.
High Card – If none of the players have one of the hands listed above, the High Card is used to determine the winner. Cards are ranked in value from Ace, as the highest card, King, Queen, Jack, Ten, Nine, Eight, Seven, Six, Five, Four, Three, to the lowest card, 2. High Limit – A Poker game with high wagers.
House, The – The location of the game, such as a casino or a web site in online gambling.
Image – The perception other players have of you.
Jackpot – A prize earned by a player who fulfills a certain requirement, such as a particular hand.
Kicker – The highest of the extra cards in a tie hand containing a Pair, Two Pair, etc.
Kill Game – A Poker game with higher stakes due to predetermined requirements.
Late Position – Last player to bet in a round.
Limping – What occurs when a player calls Pre-Flop without a raise.
Live Hand – A hand that is still active, where the player has not yet folded and play has not ended.
Live Game – A physical Poker game, rather than in an online casino.
Long Shot – A hand made when the odds are stacked against that player.
Loose – The opposite of Tight. Describing a player who rarely folds.
Low Limit – A low wager game.
Main Pot – The Pot prior to a player going All-In, thus creating a Side Pot.
Maverick – A Pocket Hand containing a Queen and Jack, regardless of suit.
Mechanic – A cheater who is able to manipulate cards in their favor.
Middle Position – Between Early Position and Late Position.
Mneumonics – Names for groups of cards, such as Maverick or Dead Man’s Hand.
Muck – To Fold your hand, or used as another name for the Discard Pile.
No Limit – A form of Poker where the only limit to the size of bets, and the size of the post, are the number of chips a player has.
Nuts, The – The best hand possible for a player in Poker.
Odds – The probability of receiving a winning hand, or difference between bets.
On the Button – Being in the Dealer’s Position.
Outs – How many cards are left in the deck that can help complete your hand.
Overpair – A Pair of Pocket Cards that are higher than any other card, or Pair of cards, on the board.
Pair – Two cards with the same value, or rank, with three other random cards that do not match the Pair. If two or more players have a single Pair, the hand with the higher Pair is the winning hand. If the players’ hands contain the same ranked Pairs, the highest of the other three cards is used.
Passive – Descriptive of a Tight player who is more inclined to call, rather than bet.
Pocket Cards – The two initial cards you’re dealt in the first round of Hold’ Em. You are the only one entitled to see these cards until you’re called in the final round.
Position – Your seat in relation to the order of turns in a game of Hold ‘Em Poker. See Early Position, Middle Position and Late Position.
Pot, The – The total amount of money, or chips that are being wagered.
Pot Odds – The probability determined as a result of evaluating your next call in regards to the Pot size.
Pre-Flop – The first two rounds, including being dealt the Pocket Cards, until the deal of the Flop.
Raise – Increasing the bet amount.
Rake – Compensation to The House for expenses.
Ratholing – Removing money, or chips, from the table, which is not allowed.
Re-raise – Raising the bet after a previous raise.
Reading – The act of studying another player in order to predict their actions based on a Tell.
Ring Game – A normal game for stakes versus a free game or tournament play.
River – The fifth and last community card dealt face up in a Hold ‘Em game.
Rock – A player who is Tight, or Passive.
Royal Flush – The highest hand in poker, consisting of Ace, King, Queen, Jack, Ten. All cards must be in the same suit.
Run, Going on a – Atypical aggressive play.
Rush – Winning multiple games in a row, also known as a streak.
Sandbagging – Playing conservative even though you have a good hand to fool other players.
Semi-Bluff – Bluffing with a drawing hand, or a hand that has only a slight chance of winning.
Set – A hand consisting of a Pocket Pair that matches a community card on the board.
Short Buying – Buying more chips after your first purchase.
Short-Handed – Descriptive of a game with not many players.
Showdown – After betting has ceased and players reveal their cards.
Side Pot – Bets made after the Main Post is established due to a player going All-In.
Signaling – Method used by players to inform one another of their hands.
Slow Playing – Playing conservative even though you have a good hand to fool other players, like Sandbagging. Player will typically raise when the Pot gets larger.
Soft Seat – A seat at a game in which you are more skilled, thus benefiting you.
Spades – One suit in a deck of cards, known for representing nobility.
Splashing the Pot – Dropping or tossing chips into the Pot in a messy, or disorganized fashion, before they’re able to be counted. This is usually not allowed.
Spread Limit – A predetermined range for allowable bet amounts.
Stash – The money a Poker player has at the table to gamble with.
Steal Raise – A raise later in the round intended to get other players to fold.
Steamrolling – The act of re-raising to make a player to call multiple bets.
Straight – Five cards, in sequence, regardless of their suits. If the cards are of the same suit, then you would have a Straight Flush (see above). An Ace can be counted as either a high card, as in a Royal Flush, or as a low card. However, the Ace cannot be used in this fashion: 3, 2, A, K, Q – also known as “turning the corner.” The hand with the highest card in its sequence, is the winning hand.
Straight Flush – A combination of a Straight and a Flush, in which there are five cards that are in sequence and are in the same suit. If two or more players have a Straight Flush, the hand with the higher card is the winning hand. An Ace can be counted as either a high card, as in a Royal Flush, or as a low card. However, the Ace cannot be used in this fashion: 3, 2, A, K, Q – also known as “turning the corner.”
String Bets – A method that is usually not allowed because it gives a player an unfair advantage. An example would be a player calling and then raising immediately after, enabling them to judge the other players’ expressions.
String Calls – A method that is usually not allowed where a player does not immediately reveal their hand after before their opponent reveals their hand, and then revealing the rest of their cards.
Suit – This being one of these four types of cards in a deck, Spades, Clubs, Diamonds, and Hearts.
Suited – Two or more cards of the same suit.
Table, The – The actual surface, or board, on which the Poker game is played, or the actual players themselves.
Table Stakes – A rule that states that you are only allowed to play with the money you have at the table.
Tell – An action that can be read about a player’s hand.
Three of a Kind – Three identically ranked cards of the same value, with two other random cards that do not match the Three of a Kind. If two or more players have a Three of a Kind, the hand with the higher three cards is the winning hand.
Tight – Describes a player who is playing conservatively.
Tilt, On – Typically negative behavior demonstrated by someone who is losing.
Top Pair – A Pair consisting of the highest community card and a Pocket Card.
Top Two Pair – Pocket Cards matching the highest community cards.
Turn – The fourth card, dealt face up, after the Flop in a Hold ‘Em game.
Two Pair – A hand containing two different Pairs of cards of different ranks. A hand with two Pairs of the same rank would be a Four of a Kind. The fifth card would be different from any of the four other cards. If two or more players have Two Pairs, the hand with the highest Pair is the winning hand. If the players’ hands contain the same high Pair, the second highest Pair is used. If the players’ hands have the same Two Pairs, the fifth card is used to determine the winning hand.
Under the Gun – Being in the Early Position, thus being the first to act.
Underpair – A Pair of Pocket Cards that are ranked lower than any community card on the board.